package rok3.projekt.zespver3.client;

import java.io.IOException;

import rok3.projekt.zespver3.client.screens.RoomScreen;
import rok3.projekt.zespver3.client.screens.InGameScreen;

import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.Texture.TextureFilter;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;

public class MyGame extends Game {

	@Override
	public void create() {
		Resources.initialize(this);
		setScreen(new RoomScreen(this));
		System.out.println("Game#create - OK ");
	}

}
